回复主题: 3d方面,nds 土星,哪个强些?
作者:RacingPHT

N64不如PS1的地方主要是内存系统的效率, 以及极其狭小的纹理内存。
其实卡带限制对3D画面是很次要的, 现在很多PS1的Rip都只有十几M甚至只有10M。DC的斑鸠的RIP容量多大?还不是二十来M的样子。那可是下一代了。

"Comparing N64 to PS1 as a whole is somewhat interesting only because on paper N64 was better in almost every measurable respect (I'd exclude audio from the list) at a hardware level and yet I'd argue that most of the best looking titles from that gen are on the PS1 side of the fence. And frankly IMO CD wasn't a factor for most of them and it has little to do with hardware in general (although I could bitch about the texture cache indefinitely), there were just very few "A" Teams working on N64.
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简单翻译就是: 纸面上N64的任何指标(除了音频)几乎都比PS1高, 但我认为大多数同代的游戏中画面最好的是在PS1上。而且实话说我认为CD不是主要因素, 而且和硬件没有什么关系(但是我要kao一下N64那个材质缓存), 主要的不同还是N64的优秀(第三方)制作组太少了。



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