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12月分全部三个是第一弹~~~~官方BLOG是这样说的
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哦,那还要等。。。。。。
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1) Enemy has to be stronger than you, especially during boss fights or during your ecounter with rare monsters
2) Your "union" morale gauge has to be high
3) Your "whole team's" morale gauge has to be very low
4) Your own union hp less than 30 %
5) Your own team's morale gage high
gamefaqs上有个哥们拿到日文官方攻略了,他说官方攻略上说增加习得arcana或者其他特殊技的概率可以参照如上的条件……
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又看到最强大的class的习得方法
Holy Order - Weapon Arts + 5 / Safety / Commander ( Not sure what the other 2 do)
Require weapon arts in Sword, Katana, Axe, Hammer, Glaive. 74 Str
High Wizard - Mystic Extra Hit +5/ Mystic Arts + 4/ Dmg AP Charge + 3 / Mystic Attack Focus
Master both Invocation and Evocation and 61 Int
Warlock - Arcana + 5 / Dmg AP Charge + 4 / Safety / Mystic Arts + 3
Learn all 5 Arcana, 74 Int
Paladin - Physical Def + 5 / Mystical Def + 5 / Defender
High usage in Both Item Arts and Mystic Arts, Master Psionics, 61 Str and Int
Terra Knight - Dual Power Grip + 5/ Weapon Arts + 4/ Counter
High usage of Dual Power Grip and 1 Handed weapons and arts, Only Sovani, 68 Str and Int
Assassin - Weapon Arts + 5/ Spd + 4/ Back Guard
Use a lot of Mystic and Item Arts, 1 Handed Weapon and arts, 68 Str and Int
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原帖由 Jonsoncao 于 2009-1-24 02:09 发表
gamefaqs上有个哥们拿到日文官方攻略了,他说官方攻略上说增加习得arcana或者其他特殊技的概率可以参照如上的条件……
我再刷盗贼练技能的时候,原本也有这种想法。所以故意压低hp。但是效果并不明显。。。。。
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原帖由 Jonsoncao 于 2009-1-24 02:18 发表
又看到最强大的class的习得方法
Holy Order - Weapon Arts + 5 / Safety / Commander ( Not sure what the other 2 do)
Require weapon arts in Sword, Katana, Axe, Hammer, Glaive. 74 Str
High Wizard - M ...
5个洞果然特殊职业。。。。。其实各系魔法还算好学,就是要发动太rp了
这5个洞就交给cao版了:绿脸贱笑:兔脸红:
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A9有人把魔女的三个洞都搞了,还差两洞,五洞都搞我这个记录是不行了……又没有精力重来一次……等PC版吧……
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原帖由 Jonsoncao 于 2009-1-24 12:15 发表
A9有人把魔女的三个洞都搞了,还差两洞,五洞都搞我这个记录是不行了……又没有精力重来一次……等PC版吧……
那不是我么:呆猴:
ffpffp=幻象:绿脸贱笑:兔吐舌头:
拿一把功低防高的武器,单人刷40个盗贼就能把出洞需要的魔法技能学全了(其实只要每类最初级魔法的V级)
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所有的阵型:
Melee Stance - No advanced Formations
Cup of Celapaleis - No advanced Formations
Counteroffensive - No advanced Formations
Stacked Attack - No advanced Formations
Raider's Fork - Marauder's Glaive (Enchance Unique Arts)
Chariot - No advanced Formations
Whirlpool - Maelstrom (Effective vs Skydragon) - Hurrican (Further improve Weapon Arts)
Hangman's Noose - No advanced Formations
Hourglass - ? Not in guide
Vanguard - No advanced Formations
Arch - No advanced Formations
Arrow of Arthlum - No advanced Formations
Wings of Nagapur - No advanced Formations
Pincer Grip -> Talon's Clutch (Better stats, no effect) -> Claw's Grasp (Highly effective against dragons)
Wedge -> Chisel (Just more stats) -> Matlock (Enhance ??)
Wave Crest -> Riptide (Better Stats)
Leash -> Lariot (Effective vs Mystic Fiends)
Hill and Vale - No advanced Formations
Skirmish Cross - No advanced Formations
Scorpion - No advanced Formations
Needle - Spike (Enhance Piercing Attack)
Rattail -> Foxtail (Effective Against Occult) -> Dragontail (Enhanced Armed Attack)
Trident - ? Not in guide
Battle Crown - No advanced Formations (JP guide said effective against dragons)
Mystical Mountain -> Wroth Volcano (Just stats up in JP guide)
Pentacle - No advanced Formations
Cascade - Avalanche (Improve Evocation)
Tiger's Den -> Lion's Den (Improve Hex)
Orb - No advanced Formations
Box - Cage (Enchance Shards)
Crossbow - No advanced Formations
Warhorse - Destrier (Enchance Evocation)
Prism - Obelisk (Better Stats) -> Pyramid (Further Improve Mystic Arts)
Flame - No advanced Formations
Candle - No advanced Formations
Comet - ? Not in Guide
Horns of Undelwalt - - No advanced Formations
Hawk Eye - Bulls Eye (Improve defense against Explosives)
Picket Fence -> Barbed Wall (Enchance Maul Defense)
Terrapin -> Tortoise (Better Stats) -> ??? (Improved defense against Piercing)
Blizzard -? Not in Guide
Slingshot - No advanced Formations
Anchor of Celapaleis - No advanced Formations
Vampire - No advanced Formations
Mystic Shield - Force Shield (Increase mystic defense) - Spell Wall (Increase mystic defense)
Glove - Gauntlet (Enhance Defense against ?? )
Draw Bridge - No advanced Formations
Pendant - No advanced Formations
Mystic Henge - ? Not in guide
Pendulum - No advanced Formations
Mast of Nagapur - No advanced Formations
Belt - No advanced Formations
Unicorn - Pegasas (Increase stats and movement spd)
Whip -> Lash (improve atk, mystic attack and movement spd) -> Flail (further improve atk, mystic atk and movement spd)
Bait and Hook - ?? (Better stats)
Juggernaut - No advanced Formations
Snakebite - - No advanced Formations
Jewel of Undelwalt - No advanced Formations
Church Bell - No advanced Formations
Casket - SickBed (Improve Remedies)
Basket -> Sachel (Improve Buff Duration)
Batwings - No advanced Formations
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每个Leader的属性不同,因此形成的阵型也不同,Gamefaqs是这么解释的:
Pincer Grip requires:
Lv 1 Nothing
Lv 2 1 Mitra, 2 P
Lv 3 2 Mitra, 3 P, 1 S
Talon Clutch requires
Lv 1 2 Mitra, 3 P, 2 S
Lv 2 3 Mitra, 3 P, 2 S, 1 Union Leader without S attribute
Lv 3 4 Mitra, 3 P, 2 S, 1 Union Leader without S attribute
Claw's Grip requires
Lv 1 5 Mitra, 3 P, 3 S, 1 Union Leader without S Attribute
Lv 2 5 Mitra, 4 P, 3 S, 1 Union Leader without S Attribute
Lv 3 5 Mitra, 5 P, 4 S, 1 Union Leader without S Attribute
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所有有文字背景介绍的Leader情况,可以不用看日文版了,回头我会翻译,先摘下来:
Rush - Fire Defense - A, Thunder Defense - A, Ice Defense - A, Acid Defense - A, Poison Defense - A, Slice Defense - A, Bludgeon Defense - A, Maul Defense - A, Pierce Defense - A
Morale: B, Growth Type - Balanced, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Can learn all combat arts, mystical arts and item arts.
Can learn Many WA from various weapons
Baulson- Fire Defense - C, Thunder Defense - B, Ice Defense - B, Acid Defense - A, Poison Defense - C, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: A, Growth Type - Physical, Formation Attribute: Physical, Agility
Balanced Route - Superlative Glaive
Physical Route - Shielding Glaive
Mystical Route - Enchanted Glaive
WA - Heaven's Gate
Can Learn Remedies, Herbs and Potions
David - Fire Defense - A, Thunder Defense - B, Ice Defense - B, Acid Defense - C, Poison Defense - C, Slice Defense - A, Bludgeon Defense - B, Maul Defense - C, Pierce Defense - C
Morale: S, Growth Type - Balanced, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superior Bluesteel/Divine Buckler or FrostBlade Virtutis
Physical Route - Superior Bluesteel/Divine Buckle or FrostBlade Virtutis
Mystical Route - Superior Bluesteel/Divine Buckle or FrostBlade Virtutis
WA - Snowbind
Unique Art - Ex Machina
Conjuration - Gae Bolg
Can Learn Remedies, Herbs, Invocation and Shards
Torgal - Fire Defense - A, Thunder Defense - A, Ice Defense - A, Acid Defense - A, Poison Defense - A, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: A, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Gremory Dominus
Physical Route - Halpas Dominus
Mystical Route - Gremory Dominus
WA - Hawkarang with Physical, Cerulian Rain with Balanced or Mystic
Can Learn Evocation, Potions, Psionics
Pagus - Fire Defense - C, Thunder Defense - B, Ice Defense - A, Acid Defense - B, Poison Defense - C, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: A, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Wand
Physical Route - Shielded Wand
Mystical Route - Enchanted Wand
WA - Daisy Chain, Magalore (From Heartache)
Can Learn Invocation, Herbs, Remedies, Wards
Blockter - Fire Defense - C, Thunder Defense - B, Ice Defense - B, Acid Defense - A, Poison Defense - C, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: S, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Executioner
Physical Route - Might Executioner
Mystical Route - Rune Executioner
WA - None
Can Learn Herbs, Hex, Traps
Loki - Fire Defense - A, Thunder Defense - B, Ice Defense - B, Acid Defense - C, Poison Defense - C, Slice Defense - A, Bludgeon Defense - B, Maul Defense - C, Pierce Defense - C
Morale: A, Growth Type - Balanced, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Scythe
Physical Route - Might Scythe
Mystical Route - Rune Scythe
WA - ?
Can Learn Invocation, Herbs, Hex
Caedmon - Fire Defense - A, Thunder Defense - A, Ice Defense - A, Acid Defense - A, Poison Defense - A, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: C, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery
Balanced Route - Buer Dominus
Physical Route - Buer Dominus
Mystical Route - Buer Dominus
WA - Heaven's Gate
Can Learn Evocation, Herbs, Remedies, Potions, Traps
Violet - Fire Defense - C, Thunder Defense - A, Ice Defense - B, Acid Defense - B, Poison Defense - C, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: A, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Imperial Staff at BR 70, Divine Sceptor at BR 75
Physical Route - Damacus Sceptor
Mystical Route - Prismatic Sceptor
WA - Imperial Staff WA (Wall - put up a magical shield)
Can Learn Hex, Remedies, Explosives
Gaberial - Fire Defense - A, Thunder Defense - B, Ice Defense - B, Acid Defense - C, Poison Defense - C, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: B, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Bluesteel/Superlative Soul Shield
Physical Route - Shielding Bluesteel/Shielding Soul Shield
Mystical Route - Enchanted Bluesteel/Enchanted Soul Shield
WA - Cerulian Rain, Soul Shield
Can Learn Invocation, Herbs, Potions, Lotions
Nora - Fire Defense - C, Thunder Defense - A, Ice Defense - B, Acid Defense - B, Poison Defense - C, Slice Defense - A, Bludgeon Defense - B, Maul Defense - C, Pierce Defense - C
Morale: B, Growth Type - Balanced, Formation Attribute: Physical, Mystical, Recovery
Balanced Route - Superlative Blackjack
Physical Route - Shielding Blackjack
Mystical Route - Enchanted Blackjack
WA - Double Down
Can Learn Invocation, Hex, Lotions
Maddox - Fire Defense - C, Thunder Defense - B, Ice Defense - A, Acid Defense - B, Poison Defense - C, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: S, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Swordbreaker/Crystal Buckler
Physical Route - Superlative Swordbreaker/Crystal Buckler
Mystical Route - Superlative Swordbreaker/Crystal Buckler
WA - Swordbreak
Can Learn Invocation, Herbs, Hex, Remedies
Rhagol - Fire Defense - A, Thunder Defense - B, Ice Defense - B, Acid Defense - C, Poison Defense - C, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: C, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Scythe
Physical Route - Might Scythe
Mystical Route - Rune Scythe
WA - Swordbreak
Can Learn Hex, Remedies, Lotions
Leshu - Fire Defense - C, Thunder Defense - B, Ice Defense - A, Acid Defense - B, Poison Defense - C, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: C, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Morningstar
Physical Route - Shieding Morningstar
Mystical Route - Enchanted Morningstar
WA - DrillHammer
Can Learn Invocation, Herbs, Hex, Remedies
Glenys - Fire Defense - C, Thunder Defense - A, Ice Defense - B, Acid Defense - B, Poison Defense - C, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: B, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Taratachi
Physical Route - Shielding Taratachi
Mystical Route - Enchanted Taratachi
WA - Swordflash
Can Learn Evocation, Herbs, Remedies
Darian - Fire Defense - C, Thunder Defense - B, Ice Defense - A, Acid Defense - B, Poison Defense - C, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: S, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Pitchfork
Physical Route - Might Pitchfork
Mystical Route - Runepitchfork
WA - None
Can Learn Potions, Herbs, Lotions, Remedies
Emmy - Fire Defense - C, Thunder Defense - A, Ice Defense - B, Acid Defense - B, Poison Defense - C, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: C, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Nightbloom Virtutis/Superlative Bluesteel
Physical Route - Nightbloom Virtutis/Superlative Bluesteel
Mystical Route - Nightbloom Virtutis/Superlative Bluesteel
WA - SnowPetal
Unique Art - Hundred Flowers
Summon - Namul Niram
Can Learn Hex, Remedies, Traps
Roberto - Fire Defense - A, Thunder Defense - B, Ice Defense - B, Acid Defense - C, Poison Defense - C, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: S, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Highbrand
Physical Route - Shieding Highbrand
Mystical Route - Enchanted Highbrand
WA - Holy Win
Can Learn Invocation, Potions, Explosives
Goau - Fire Defense - C, Thunder Defense - B, Ice Defense - B, Acid Defense - A, Poison Defense - C, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: S, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Obsidian Virtutis
Physical Route - Obsidian Virtutis
Mystical Route - Obsidian Virtutis
WA - Multi Union Mystical WA
Can Learn Hex, Potions, Traps
Allan - Fire Defense - A, Thunder Defense - A, Ice Defense - A, Acid Defense - A, Poison Defense - A, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: B, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Gremory Dominus
Physical Route - Halpas Dominus
Mystical Route - Paimon Dominus
WA - Balanced -> Cerulian Rain, Physical - Hawkarang, Mystical - Demonsblow, however he seems unable to use WA
Can Learn Invocation, Hex, Explosives, Shards, Traps
Paris - Fire Defense - A, Thunder Defense - B, Ice Defense - B, Acid Defense - C, Poison Defense - C, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: C, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Divine Greatstaff
Physical Route - Damacus Greatstaff
Mystical Route - Prismatic Greatstaff
WA - None
Can Learn Invocation, Remedies, Traps
Jager - Fire Defense - A, Thunder Defense - B, Ice Defense - B, Acid Defense - C, Poison Defense - C, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: B, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Shievona Virtutis / If don't give him Glaive
Physical Route - Shievona Virtutis / If don't give him Poison Glaive
Mystical Route - Shievona Virtutis / If don't give him Poison Glaive
WA - Shievona
Unique Art - Beowolf
Summon - Lode Omen
Can Learn Pisonics, Explosive
Kate - Fire Defense - C, Thunder Defense - A, Ice Defense - B, Acid Defense - B, Poison Defense - C, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: C, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Scythe/Superlative Soul Shield
Physical Route - Might Scythe/Shielded Soul Shield
Mystical Route - Rune Scythe/Enchanted Soul Shield
WA - Soul Shield
Can Learn Evocations, Hex, Explosives
Sheryl - Fire Defense - C, Thunder Defense - A, Ice Defense - B, Acid Defense - B, Poison Defense - C, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: B, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Suerperlative Vace
Physical Route - Might Vace
Mystical Route - Rune Vace
WA - None
Can Learn Evocation, Hex, Lotions
Irina - Fire Defense - C, Thunder Defense - A, Ice Defense - B, Acid Defense - B, Poison Defense - C, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: C, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Suerperlative Vace
Physical Route - Might Vace
Mystical Route - Rune Vace
WA - None
Unique Arts - Omnistrike
Can Learn Lotions, Remedies, Psionics, Shards, Traps
Zolean - Fire Defense - C, Thunder Defense - B, Ice Defense - B, Acid Defense - A, Poison Defense - C, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: S, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Sacred Uchigatana
Physical Route - Muramasa
Mystical Route - Gem Uchigatana
WA - None
Can Learn Invocation,Evocation, Hex, Traps
Yunival - Fire Defense - C, Thunder Defense - B, Ice Defense - B, Acid Defense - A, Poison Defense - C, Slice Defense - C, Bludgeon Defense - A, Maul Defense - A, Pierce Defense - C
Morale: C, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Spear Type Huge Weapon (dunno name)
Physical Route - Shielded Spear Type Huge Weapon
Mystical Route - Enchanted Spear type Huge Weapon
WA - Huge Spear Weapon WA
Can Learn Invocations, Evocations, Hex, Potions
Duke of Ghor - Fire Defense - C, Thunder Defense - B, Ice Defense - B, Acid Defense - A, Poison Defense - C, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: C, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Bilqis Virtutis
Physical Route - Bilqis Virtutis
Mystical Route - Bilqis Virtutis
WA - Bel'kwinith's Fury
Can Learn Potions, Psionics
Sibel - Fire Defense - C, Thunder Defense - B, Ice Defense - A, Acid Defense - B, Poison Defense - C, Slice Defense - B, Bludgeon Defense - A, Maul Defense - C, Pierce Defense - C
Morale: A, Growth Type - Physical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Imperial Spear at BR 70, Divine Pike at BR 75
Physical Route - Divine Pike
Mystical Route - Prismatic Pike
WA - None
Can Learn Invocations, Herbs, Lotions, Explosives
Haruko - Fire Defense - C, Thunder Defense - A, Ice Defense - B, Acid Defense - B, Poison Defense - C, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: C, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery
Balanced Route - Superlative Vace
Physical Route - Superlative Vace
Mystical Route - Superlative Vace
WA - None
Can Learn Invocation,Lotions, Remedies
Wyngale - Fire Defense - A, Thunder Defense - A, Ice Defense - A, Acid Defense - A, Poison Defense - A, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: B, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Halpas/Halpas Dominus
Physical Route - Halpas/Halpas Dominus
Mystical Route - Morax Dominus
WA - Swordflash - Mystical Route only
Can Learn Invocations, Evocations, Hex, Remedies, Psionics, Wards, Shards, Traps
Khrynia - Fire Defense - C, Thunder Defense - A, Ice Defense - B, Acid Defense - B, Poison Defense - C, Slice Defense - A, Bludgeon Defense - B, Maul Defense - C, Pierce Defense - C
Morale: A, Growth Type - Balanced, Formation Attribute: Physical, Mystical, Agility, Recovery, Special
Balanced Route - Superlative Demonblade
Physical Route - Shielding Demonblade
Mystical Route - Enchanted Demonblade
WA - Demonsblow
Can Learn Invocations, Evocations, Hex, Explosives, Shards
Leucuthius - Fire Defense - A, Thunder Defense - A, Ice Defense - A, Acid Defense - A, Poison Defense - A, Slice Defense - C, Bludgeon Defense - B, Maul Defense - A, Pierce Defense - C
Morale: C, Growth Type - Mystical, Formation Attribute: Physical, Mystical, Agility, Recovery
Balanced Route - Oriax Dominus
Physical Route - Gremory Dominus
Mystical Route - Paimon Dominus
WA - Balanced - Holy Win, Physical - Cerulian Rain, Mystical - Demonsblow
Can Learn Invocations, Evocations, Hex, Remedies, Psionics, Explosives
===================
而且不要小看大众脸的Leader,
Elysion的Yamos的最终武器是Masterblade,据说拥有威力最大的武器特殊技。
Athlum 的Infili 使用两把Demon Blades.
Baltarosa的Saramis(圣平原大战之后),会问你要神祖皇帝系的武器Imperial Katana(Yama专用,你自己买来用不了的)……
以上都是gamefaqs的信息
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不知道有没有人挑战最低br杀神,一般要啥掉10回合的神需要br90吧(据点这里浪费的br比较多,我错过杀神任务了)
br90以后加入的队长培养空间就非常有限了。杀忘却之翼,每次只能有6个人升级,杀到br100就只有3个人涨能力了(我培养魔女br从90-100,int才加了10点)
从游戏设计角度来讲,leader要了指定武器以后,学到的武器特殊技应该更强,不过现在的经验恰恰相反,所以应该还有研究空间。上面的数据应该是什么武器都不给,所学到的wa吧
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油拖把里的lr视频都被删除了。。。
悲剧:内牛满面: :内牛满面: :内牛满面:
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lr的pc版公布。。。。。新增要素太美了
ラストレムント(PC 4月9日 8190円)
英語ボイスにできる
リーダーユニットの解放
バトル倍速モード搭載
武具のプレビュー機能追加
ベンチマークソフトと体験版配信予定。ベンチマークは1月30日から配信
leader上场人数不限,高速战斗模式
凭这两天,就可以再玩一遍了
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leader人数破坏平衡性了,boss等于被虐……
今天想了一个高输出低风险的办法
union 1: Jager一个人或者其他高HP高STR高INT的leader也行
union 2: 魔法系leader1人带2-3魔法杂兵
union 3: 妹妹 + 治愈系杂兵3人
union 4: 极品输出队:主角带防沉默或者debuff-5回合饰品 + Caedmon + Glenys(或者飞斧剑雨leader,猫系大军等等) + 两个高攻高AP杂兵
因为vs 单个boss的multideadlock 3个就完了最后一个是flank,攻击力加成,而主角,Caedmon,Glenys的weapon arts不像Emmy和Jager这样是黄色,是消耗82AP的蓝色的,只要AP到了几乎就会发;这样第一回合攒AP第二回合30万输出不是梦,lost remnant两回合基本就可以搞定
大家可以试试,很牛逼……
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操斑的这个思路我倒是早就在用了,很管用。现在我重新培养了女忍者,她的HP和力量居然巾帼不让须眉,比任何人都好用。用低等级打强大的多锁定系的Boss都是这么打比较容易。
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我想PC版一定会增加Boss难度和AI,所以全体Leader也不用太担心吧。
其实对于我们来说,倒是有6个Leader的限制更加考验战术安排。
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我顫抖了..........:肥雀寒:
給我可選擇更新吧:企鹅筛沙:
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帧数也稳定,还能随便用LEADER,还有加速模式,可惜打材料练技能太废时间,不然PC版真想重玩一遍。。。
SE也行行好吧,360版赏一个leader patch+新DLC做补偿吧。。。
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官方blog说已经发布的三个DLC是第一弹,以后还会有的
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我发现可以收50名同伴了,全人物培养美啊
360版就算可以上那么多人。。。。br太高,也来不及培养了
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原帖由 Jonsoncao 于 2009-1-30 22:35 发表
官方blog说已经发布的三个DLC是第一弹,以后还会有的
这游戏如果下载了dlc,存档就变为不可复制的
换了个硬盘,新的dlc看来玩不到了。。。。
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原帖由 幻象 于 2009-1-25 00:38 发表
不知道有没有人挑战最低br杀神,一般要啥掉10回合的神需要br90吧(据点这里浪费的br比较多,我错过杀神任务了)
br90以后加入的队长培养空间就非常有限了。杀忘却之翼,每次只能有6个人升级,杀到br100就只有3个人涨 ...
br60就杀了神,一切看运气 使用武威阵强化到V阵LV3 打了一个晚上终于过了
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这个游戏的Weapon Master系的工会任务,其实是可以省钱完成的,也就是雇佣特定的Leader,在升级过程中就会有这些武器。
我还没有发现Deathbringer和Deathmask的两个鱼人Leader,不过Lance of Longinius是Gaou这个鱼人自己会升级的(没升之前不要把Oblisian给他),Demonblade则是魔女自己有的,champion's lance则是雇佣Underwelt的大众脸Sean的武器,其它一堆武器都是小兵或者leader自己会升的。比起武器升级需要花的钱和找素材的时间,后期BR高了之后,雇个Leader要省力很多,打一仗+进出城大法就可以了。
[ 本帖最后由 seablue 于 2009-2-9 14:44 编辑 ]
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问题是有些任务比如制作mermaid malice,deathmask都不是某种武器的最高级啊……后期BR高了之后进出城一次貌似武器就变成最高级了……
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那么就是BR80左右,确实,100以上的话,一下子就最高级了。
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之前sea提过,通过使用扣boss魔法的技能, 来发展新的boss打法
上次看朋友打了炼狱门,又有些新的体会。
后期的单体隐藏boss,一般的难点就在于它能一回合多动,炼狱门一回合动3次,这就要求菜刀队的hp最好能有7500以上。我朋友只有一队hp上7000,其余3队5000左右。打得很艰苦,一直防守了十几个回合。突然发现炼狱门只会用普通攻击了。。。。此时的心情。。。。。
敌方和我方一样,ap是每回合恢复的,但是对于多动boss,他们的ap恢复不会特别高,一般仅供其一回合放一次绝招。所以如果我方的技能能够直接减boss的ap。。。。那么战斗将变得没有任何难度(boss的普通攻击基本没威胁)
朋友正在照着这个思路练人。。。相信很快会有实战报告
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那个减AP的技能是啥啊……
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Hex系的Cachiexa,金龙会用这种招式,AP归零还加强大的攻击力。
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刷出来这招去打Lost Remnant,每回合开始照发全屏幕大招不误……不过对付白霸王这种应该比较有效……
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我问问刷珍稀怪的问题,如果下载了DLC隐藏boss出现的地方,珍稀怪就刷不出了吗?比如勇士的城壁刷迷宫指轮lv2的那个怪,刷不出来啊
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原帖由 潜水运动员 于 2009-2-14 20:28 发表
我问问刷珍稀怪的问题,如果下载了DLC隐藏boss出现的地方,珍稀怪就刷不出了吗?比如勇士的城壁刷迷宫指轮lv2的那个怪,刷不出来啊
对,要先把右边斗技场里面Jhana皇家军团打败才会出
这是三连战,要小心
杂兵——>大车轮——>Jhana的国王王后带杂兵
主要考验血量,后两个都会全屏魔法,大车轮的攻击力很高
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原帖由 Jonsoncao 于 2009-2-14 16:39 发表
刷出来这招去打Lost Remnant,每回合开始照发全屏幕大招不误……不过对付白霸王这种应该比较有效……
打大风车和炼狱门这种应该比较好,白霸王hp不够高。。。。。。
炼狱门ap不够以后,每回合开始和结束时的强制行动都取消了。。。。。
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:企鹅捶地: :企鹅捶地: 怎么图片是德文版的……天空的霸者名字不错,哈哈
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这个倒是,七人众本来人物建模都已经有现成了,这么加入,得来全不费功夫啊。SE果然擅长这一手……只是估计要想偷懒,只能像FF10一样,每个种族设一个强大的boss,又不用重新建模,又让玩家有挑战,几百万的HP,各种赖招……
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除了丰富的新增要素之外,另外在PC版里还将队伍选单大幅改善,首先将战斗中部队角色所能使用的动作招式让玩家可以自由来切换,而且还让玩家可以依照角色不同切换战斗时的装备风格,像是玩家可以自由切换角色单手或是两手武器等等,配合动作招式技能的设定组合享受更加丰富的战斗乐趣。
补充一段。。。。这个也令人无限遐想啊
试玩版2月27日。。。。到时候就可以体验到了
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强,收,谢!
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还是那句话,没了小队长上限boss不变强的话,这么好的系统就浪费了……
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加速我感觉区别不大啊
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原帖由 Jonsoncao 于 2009-2-27 00:30 发表
还是那句话,没了小队长上限boss不变强的话,这么好的系统就浪费了……
面包会有的。。。。
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原帖由 psi 于 2009-2-27 06:12 发表
加速我感觉区别不大啊
画面上显示on。。。。其实加速是关着的。。。。。
开了以后,速度绝对飞起。。。。画面则降到ps2水平。。。。。
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原帖由 幻象 于 2009-2-20 22:10 发表
除了丰富的新增要素之外,另外在PC版里还将队伍选单大幅改善,首先将战斗中部队角色所能使用的动作招式让玩家可以自由来切换,而且还让玩家可以依照角色不同切换战斗时的装备风格,像是玩家可以自由切换角色单手或是 ...
總覺得這樣搞很破壞平衡
編隊要考慮的東西少了很多:绿脸贱笑:兔打哈欠:
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我觉得反倒是原有的系统随机性太高,使得游戏难度不能太大。
比如如果boss每5回合释放一次全屏必杀,需要玩家在之前套上魔法免疫的盾。
要在一个会了30-50多个技能的角色身上拼rp出现某个特定技能,基本不现实。
而现在的概率可以提高到5选1或者7选1
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太随机了当然不好,不过具体到底好不好,完全是看数据调整,等出来再说吧
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