回复主题: 错过杀戮地带的我,走过短暂的八天,开始一场新的逃亡
作者:RestlessDream

原帖由 xat 于 2007-2-24 05:49 发表
索尼本身对KZ太过重视了。
一代已经如此,不管是宣传还是制作上,都十分舍得花钱。
尽管现在很难说最后的游戏品质会是如何,但整个过程中吸引了太多的观众。


以下摘选自cao版的贴 KillZone: rumors and facts

- Killzone 1 sold over 2 million copies.(应该是worldwide)

- E3 2005 trailer was made by CG company 'Axis'.

- Guerrilla was bought by Sony in December 2005 and was then welcomed into the 1st party family.

- Team that worked on the original consisted of ~50 individuals. Now there are ~100 employees at Guerrilla (when the PSP team finished Liberation last year they apparantly all joined the PS3 project to help finish it up as well).

- Rumors say that a good amount of people that worked on Outcast 1 & 2 now works at Guerrilla.

- Killzone PS3 will have episodic content released online after launch.

- In an interview with a Guerrilla employee last year it was revealed that Killzone PS3 will have much more languages options than normal for games. Statistics has shown that games with good localization usually sells 20-30% more he said.

- Killzone PS3 is the most expensive media production ever in the Netherlands with a budget past 21million $ (eclipsing the previous record set by Paul Verhoeven's WW2 movie Zwartboek).

- Luke Smith @ 1up.com has heard some talk and believes there's a chance Sony may release a demo early this year to counteract some of the Halo 3 hype. He also heard that Guerrilla have had the game working online for a year.

- Naughty Dog just recently mentioned that Guerrilla was one of few companies they were in heavy talks with in relation to tech sharing.

眼看 HALO 3 多人BETA测试即将到来,不知道KZ2会有何动作。以上内容和楼主的说法一致。虽然KZ2打“媒体牌”,但我还是更关注游戏素质。

强烈推荐关注 HALO 3 和 KZ2 的人看这段XBLM上放出的视频,可以约略看到HALO3的状况

Halo 3 - Et Tu Brute? Documentary
http://www.gametrailers.com/downloadnew.php?id=15806

[ 本帖最后由 RestlessDream 于 2007-2-24 06:28 编辑 ]



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