硬件规格:
CPU : Motorola 68EC020 32-bit @ 24.576 MHz
Sound CPU : Mitsubishi M37710 16-bit @ 16.384 MHz
3D DSPs : 2xTexas Instruments TMS320C25 16-bit fixed point DSP @ 49.152 MHz
Sound chip : Namco C352 32 channel 42KHz stereo supported 8-bit linear and 8-bit muLaw PCM - 4 channel output
Additional Chips : Insanely large amount of Namco custom chips.
Colours : 16.7 million colours onscreen
Features : Texture mapping, Gouraud shading, Translucency effects, Depth-cueing, More than 240000 polygons/sec.
Board composition : Crate containing many PCB's
Notes : Very similar to System 22 hardware, but with some noticable differences, slightly higher poly rate and more special effects. Possible that the 2D part supports rotating as well, also the crate is physically smaller.
Board Pictures : CPU - Video - DSP - Romboard - Crate - Crate 2 - Crate End View
Emulators : MAME (Preliminary)
活跃时间:1995-1997
Air Combat 22 1995.3
10528461052847
由于硬件提升到了SYSTEM SUPER 22,游戏名称也变为《Air Combat 22》,相比前作增加了追尾视点切换功能。其对应目标当然就是世嘉的《空中猎物》
Time Crisis 1996.3
1052856
10528571052858
光枪射击游戏方面,NAMCO要比世嘉晚了一步,本作的应对目标已经是世嘉的《VR特警2》了。相比之下,本作增加了一个踏板,可以用来躲避在障碍物后面。本作也是众多SYSTEM SUPER 22的体感作品中唯一移植到家用机的,1997.6.27移植PS,对应PS的光线枪GUNCON也一并登场