大家都继续YY吧。。。
我来说下实情,首先说明的是,我是这个游戏的LD之一,2个版本怎么回事我想这里没人比我明白吧。
两个版本的贴图,特效等等一切美术技术指标都完全一样,用的都是同样的素材,没人也没时间去做不同的两套东西。那么区别在哪呢?
唯一的区别:PS3多几个loading点,仅此而已!关键还是考虑到内存的问题才这样做,程序确实没有给PS3做什么code上的优化。所以我们LD就把一大关分割成小的section,然后在适当的地方为PS3加入loading点,所以有部分同样的地方,在xo上是直接动态loading好的。仅此而已。
关于本作的美术,个人认为确实没有1代好,主要原因是:当初vegas1完成以后,大部分的美术都被抽调到刺客信条和far cry2去了,然后又重新招了一批美术来,所以大部分美术人员是junior水平。
没什么可比的了。。。
原帖由 allensakura 于 2008-3-19 12:05 发表
跟一代一樣記憶體不足將關卡切割
反正我認為記體大小差距要嘛貼圖差一點,要嘛LOADING多一點
就這兩種解決辦法
這次是後者,COD4是前者
不对,记忆体大小是有差别,但是如果针对PS3进行优化也能达到一样的效果
6楼也说到了,因为没对PS3版优化所以多加了LOADING点
COD4 PS3版效果就非常好,因为开发商说了针对PS3进行了优化
IGN给PS3版COD4画面打了满分
http://attachments.cngba.com/attachments/month_0711/20071106_3bfbfacec638ccfe213aag5XTOEQ0DuF.jpg
GAMEZONE的COD4评分PS3版9.6,XBOX360版9.5
PS3版Gameplay: 9.6
With each level, with each reveal of the plot, you begin to see a game that was finely crafted and tells an involving, evolving story. The gameplay mechanics are familiar and that is a good thing because there is so much going on in this game that fumbling with the controls would ruin it.
Graphics: 9.7The nuances are phenomenal and the game consistently runs at a smooth framerate. The animations are also first rate.
Sound: 9.5
Infinity Ward knows how integral sound is to the gaming experience. It has proved that with previous iterations of this title. CoD4 is no exception. The sound is vital to the experience and really pulls you into the game and story.
Difficulty: Medium/Hard
Concept: 9.5
Infinity Ward strayed from the safe confines of the franchise’s established WW II element and ventured into new territory. The results are nothing short of superb.
Multiplayer: 9.3
The modes may be familiar but new life has been injected with the create-a-class system as well as the in-game bonuses and perk system.
Overall: 9.6
CoD4 is the best in a long and storied franchise. This is next-gen gaming in every sense of the phrase. This is an excellent game.
360版
http://xbox360.gamezone.com/gzreviews/r32387.htm
Gameplay: 9.5
A completely intense thrill-ride from start to finish, Call of Duty 4 grabs hold of you and doesn’t let go.
Graphics: 9.5Extremely realistic character models that move realistically with a dynamically changing environment and tons of excellent details. The framerate stays butter-smooth throughout.
Sound: 9.5
A sweeping orchestral score as we all now Harry Gregson-Williams is capable of pumping out, complete with some great voice work and incredible battlefield sound effects.
Difficulty: Medium
Concept: 9.5
Taking a shooter franchise in a new direction can be a gamble, but Infinity Ward has shown that it can pay off in spades. The story elements are new to the series, but quite compelling nonetheless.
Multiplayer: 9.5
Some of the most robust features ever in a multiplayer shooter, Call of Duty 4 boasts tons of game modes both old and new, as well as some excellent class creation elements and RPG-style character development.
Overall: 9.5
If you are at all a fan of shooters, then pick up Call of Duty 4 now
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本帖最后由 狂风007 于 2008-3-19 12:56 编辑 ]
原帖由 Jonsoncao 于 2008-3-19 13:06 发表
网上对比COD4双版本材质的图一大把
你就找一个大家都没有听过的review网站来了= =……
连infinity ward自己都说了双版本有针对性的画面trade-off……你就别再自欺欺人了……
IGN你没听过?
IGN给龙穴低分时你们天天把那个评分挂在嘴上,现在给PS3版COD4画面满分,就立刻变成没听过的小网站了?
GAMEZONE你没听过?
那么多国外煤体都说PS3版画面好,至少不比360版差
你说那些什么网上的材质比较,谁又知道是不是某群体故意造谣?
就好象今天这贴,如果不是6楼出来说明了情况,那某群体不就又一次造谣成功了?
至少那些知名煤体说的更可信
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本帖最后由 狂风007 于 2008-3-19 13:17 编辑 ]
看别人玩双人模式下的画面可真够烂的.