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#51 sniperm82 2008-8-23 19:23
原帖由 west2046 于 2008-8-23 19:02 发表

铁杆FPS有多少不是XF和PC饭?KZ爆机的索饭TG又有多少?别为难不会打枪的索饭了!:肥雀骑自行车:

天师不提了。PSI老师刚开始在PC上玩FPS,还在抗晕阶段。BD老师是COD4榴弹党,把弹筒当成榴弹发射器。只能和狗战,牛肉这群软 匪侃侃FPS,唉,真寂寞啊:无语猴:

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#52 马甲007号 2008-8-23 19:36
原帖由 west2046 于 2008-8-23 19:02 发表

铁杆FPS有多少不是XF和PC饭?KZ爆机的索饭TG又有多少?别为难不会打枪的索饭了!:肥雀骑自行车:



只會拿著槍當屌玩的渣宅 :猴子挖鼻孔:

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#53 west2046 2008-8-23 19:40
原帖由 马甲007号 于 2008-8-23 19:36 发表



只會拿著槍當屌玩的渣宅 :猴子挖鼻孔:

洗洗睡吧!不会玩打枪你进来这帖子做什么啊?献丑吗?:肥雀满地打滚: :肥雀满地打滚: :肥雀满地打滚:

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#54 west2046 2008-8-23 19:41
男人不会打枪,是不是很失败啊?:企鹅抽筋蹬腿: :企鹅抽筋蹬腿: :企鹅抽筋蹬腿:

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#55 超越神的牛肉人 2008-8-23 19:42
原帖由 马甲007号 于 2008-8-23 19:36 发表



只會拿著槍當屌玩的渣宅 :猴子挖鼻孔:

:绿脸贱笑:兔晕了: :绿脸贱笑:兔晕了: :绿脸贱笑:兔晕了: :绿脸贱笑:兔晕了:
這游戲不是打槍的?



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#56 sniperm82 2008-8-23 20:02
原帖由 马甲007号 于 2008-8-23 19:36 发表



只會拿著槍當屌玩的渣宅 :猴子挖鼻孔:

人参公鸡啊:绿脸贱笑:兔打死你:

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#57 sniperm82 2008-8-23 20:19
原帖由 west2046 于 2008-8-23 19:41 发表
男人不会打枪,是不是很失败啊?:企鹅抽筋蹬腿: :企鹅抽筋蹬腿: :企鹅抽筋蹬腿:

太监是不会,也不能打枪:绿脸贱笑:兔撞墙:

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#58 allensakura 2008-8-23 20:24
有人師太了:D

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#59 狂风007 2008-8-23 20:35
原帖由 allensakura 于 2008-8-23 20:24 发表
有人師太了:D


是有很多人師太了:绿脸贱笑:兔脸红:

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#60 BlackGod 2008-8-23 20:51
贴图材质太差,用GeOW的图秒杀之
http://i37.tinypic.com/novcqu.jpg

http://i34.tinypic.com/293avex.jpg

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#61 west2046 2008-8-23 20:56
张老师也爱打枪吗?:企鹅拍手带字幕:

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#62 WhinStone 2008-8-23 20:57
这游戏当初的噱头已经丢的差不多了~:上课睡觉猴:
如今看起来比去年发售的COD4稍逊半筹,SCE也算尽力了~:猴子挖鼻孔:

[ 本帖最后由 WhinStone 于 2008-8-23 20:58 编辑 ]

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#63 超越神的牛肉人 2008-8-23 21:00
原帖由 BlackGod 于 2008-8-23 20:51 发表
贴图材质太差,用GeOW的图秒杀之

好兇險的頭像

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#64 zhangjingy 2008-8-23 21:43
看完了,太吸引人了,最后的坦克战居然如此流畅,强!:鼻血猴:

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#65 级替四 2008-8-23 21:44
相当不错!

内景秒掉《cod4》了。

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#66 马甲007号 2008-8-23 21:59
原帖由 west2046 于 2008-8-23 19:41 发表
男人不会打枪,是不是很失败啊?:企鹅抽筋蹬腿: :企鹅抽筋蹬腿: :企鹅抽筋蹬腿:



原帖由 sniperm82 于 2008-8-23 20:19 发表

太监是不会,也不能打枪:绿脸贱笑:兔撞墙:






老子有性趣只會去搞女人,不會沉迷于打槍遊戲中手淫,或者在虛擬世界的論壇上當衆手淫來獲得高潮,謝謝

:猴子挖鼻孔:

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#67 我爱圆脸男人 2008-8-23 22:01
原帖由 马甲007号 于 2008-8-23 21:59 发表









老子有性趣只會去搞女人,不會沉迷于打槍遊戲中手淫,或者在虛擬世界的論壇上當衆手淫來獲得高潮,謝謝

:猴子挖鼻孔:



无机所以只能上论坛手淫么:D :D

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#68 west2046 2008-8-23 22:01
原帖由 马甲007号 于 2008-8-23 21:59 发表


老子有性趣只會去搞女人,不會沉迷于打槍遊戲中手淫,或者在虛擬世界的論壇上當衆手淫來獲得高潮,謝謝

:猴子挖鼻孔:

洗睡睡吧!那你进来做什么啊?:企鹅捶地: :企鹅捶地: :企鹅捶地:

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#69 老鹤 2008-8-23 22:06
家里没神机~,,
过半年再放一起跟GOW2比较...想必素质应该不错,好歹也是神机在FPS领域里的一次搏击了.如果这个再失利,那神机就真是日本宅男养成机了.:兔爷赏个吻:

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#70 sniperm82 2008-8-23 22:07
原帖由 jojo121 于 2008-8-23 18:33 发表

:企鹅抽筋蹬腿: 没人夸?那你后面那些词都是谁说的?选择无视到这种程度?哈哈

这叫叫床:鼻血猴:



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#71 west2046 2008-8-23 22:11
原帖由 马甲007号 于 2008-8-23 21:59 发表



老子有性趣只會去搞女人,不會沉迷于打槍遊戲中手淫,或者在虛擬世界的論壇上當衆手淫來獲得高潮,謝謝

:猴子挖鼻孔:

又是客观游戏饭吗?:内牛满面:

原帖由 马甲007号 于 2008-8-23 17:59 发表
听说要内测了,看这次能不能抢个名额:港督猴:

原帖由 马甲007号 于 2008-8-23 19:36 发表



只會拿著槍當屌玩的渣宅 :猴子挖鼻孔:

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#72 innocent 2008-8-23 22:16
该玩的玩,该喷的喷吧:企鹅弹吉他:

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#73 zo 2008-8-23 23:57
画面和气氛还不错,情理之中。

不过看视频看到不少bug,比如1分58s处被击中的敌兵诡异运动。。。

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#74 sniperm82 2008-8-24 00:14
MB,那个KZ2演示又臭又长被雷到了实在看不下去了.整整21分钟!这个东欧版TMD一刀不剪!人家GT版多简练!才一分半!特别是后面的坦克战,看得我累死!
KZ2就是有载具的未来版COD4!
MLGB,这“完整版”视频真雷的可以
子弹击中墙面的弹着效果,和打中人的贱血效果,就是照抄GOW
剧情需要,一火箭把桥炸断,写轮眼们居然也说这是物理效果
机枪扫射,把墙的表面打下来,也变成物理效果了。不过那视觉效果还不错
房屋崩塌,明着就是脚本,结果也成了物理效果。不知道夸物理效果的人们知道啥叫物理引擎不。PC上装个PHYEX,用里面的演示看一下吧!
MLGB,APC的同轴机枪,居然可以把视野拉的那么近,弹着点稳得和狙击枪有的一比。
杂兵AI低的可怜。都冲到他们面前了,居然往回跑,去换弹!难不成主角身上有王八之气!
手榴弹拉开扔出去后,居然脑残的有火线,是不是还要扔前告诉敌人:小心,我要扔雷了!
明明看到手雷被弹开了,居然还在杂兵中爆炸。很好很强大。
最强大的是,一个杂兵,明明从楼上被打下来了,居然突然飞上去,并钉在墙上了。难不成还有FEAR里的10mm钉枪啊!

[ 本帖最后由 sniperm82 于 2008-8-24 00:16 编辑 ]

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#75 sniperm82 2008-8-24 00:16
原本看着GT版的演示,觉得还不错。结果看了这里SF们力推的东欧版演示,真是把人恶心死!
MLGB,500M,又TMD下载速度只有20K。好不容易下完了,内容还那么雷!还不如人家GT上的精简版呢!

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#76 sweetie 2008-8-24 00:27
就靠KZ2来翻身了吧
SONY砸了不少钱,应该值得期待一下
但是对于制作小组的水平持保留态度,毕竟和FPS一流制作者有差距

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#77 sniperm82 2008-8-24 00:28
原帖由 zo 于 2008-8-23 23:57 发表
画面和气氛还不错,情理之中。

不过看视频看到不少bug,比如1分58s处被击中的敌兵诡异运动。。。

你是说那个纲要落下去,就突然被钉在楼顶上吧。

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#78 级替四 2008-8-24 01:09
到底4000万砸下去了。

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#79 isis 2008-8-24 01:57
没想到这游戏能做到今天这种地步...
太震撼了...

千万目指.

[ 本帖最后由 isis 于 2008-8-24 01:58 编辑 ]

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#80 Treize 2008-8-24 02:00
主视点做动作的时候有多边形溢出?:呆猴:

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#81 狂风007 2008-8-24 10:39
Notorious by the seemingly-impossible glossiness of its E3 2005 pre-rendered 'graphical target' demo, Killzone 2's history to date has been anything but impressive. But at Games Convention 2008, the lengthy demo for the game underlined why Sony has spent so much time and money on the title alternatively labeled a 'Halo 3-killer' and/or 'the most expensive multimedia project ever undertaken in Holland'.

The first thing to point out, however, is that the things people didn't like about Killzone on PlayStation 2 are still in evidence. There's no jump (I have to interrupt here- it is confirmed that you can jump, but not jump and shoot at the same time ). The camera wobbles around all over the place whenever you run, reload or throw grenades. The art palette remains a mixture of over-saturated blooms and a thousand different shades of grey. The Helghast are still an impersonal enemy with day-glo orange goggles on their heads.

But these caveats aside, Killzone 2 is perhaps the first game to be worthy of the label PlayStation 3-killer app. Compared to the Resistance 2 demo that's on the same stand, Killzone 2 is about ten times as long and four times as impressive.

Of course, being a demo, the pace is perhaps overly varied and somewhat exaggerated. You move from tight-in corridor spaces up close and impersonal with Helghast to huge vista battlefields full of the buggers, with your side fighting in the distance and you, plus AI-buddy, fighting your way to get to that action through a series of ambushes and fixed gun-emplacements you must conquer and then use against their erstwhile owners (cue overwhelming firepower and a certain amount of game timing clichés). But the process is worth it. Eventually you get to ride in a rocket-firing tank and blow the hell out of those huge battlefield vistas.

What's really impressive about the game though are the smaller details, like the solidness of all characters with their chunky body armor and overstated battle-worn animations. Sure it's motion capture touched up with keyframes, but looking at it you know where a large chunk of Sony's money went and also know that it was money well spent. These troops are moving through the shattered urban environment with heavy weapons and using the cover as they come.

Perhaps the single best touch though is the reaction you cause when you riddle an enemy with bullets. The solidity of the body remains - and the ragdoll death animations are deathly - but before then, a cloud of black particles detaches itself from the now-dancing figure as if a mist of blood and bodily fluids is being emitted. It's probably some sort of computationally-cheap special effect linked into the complex deferred rendering technique used in the game but it's highly effective nevertheless, as are the scarlet rivers that start to run down from the top of your screen when you're on the receiving end of the punishment. Frankly it feels like your killing someone (and being killed in turn) and that's surely one of the few requisites you can ask of a first person shooter.
http://www.edge-online.com/features/preview-killzone-2

我来简单无责任翻译归纳下:
可以跳但不能边跳边射,
第一个正真称得上PS3上的杀手级软件
DEMO的场景非常大,比抵抗2的demo长十倍,精彩4倍。
DEMO可以和队友一起血战沙场,有N多的敌人和重机枪需要消灭
最后可以坐上坦克发售火箭,把整个战场轰至渣
画面细节非常NB,尸体不会消失

转A9某人

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#82 zafm0861 2008-8-24 10:39
菊基要转职KZ饭了

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#83 freesound7910 2008-8-24 10:56
嫌KZ是雷 不买不就行了 游戏而已

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#84 超越神的牛肉人 2008-8-24 12:02
好多BUG那……
爬臺子那里的視角BUG真可怕,肚子里的視角啊
詭異的樓頂尸體亂飛
夢游一樣的AI,游擊隊改得了個求,狗改不了吃屎:企鹅捶地:
這破組終于學會用腳本了,不過問題還是多,打死敵人還要判斷下用哪種倒地方式,倒地延遲:企鹅抽筋蹬腿:
腳本的代價啊

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#85 超越神的牛肉人 2008-8-24 12:11
5分多鐘的腳本效果真棒
炸都炸不死啊

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#86 马甲007号 2008-8-24 12:37

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#87 tdkgt 2008-8-24 12:39
我来求高清版实际可下地址,楼主那个下一分钟就断

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#88 zo 2008-8-26 22:50
确实有点倒地延遲

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#89 carnon 2008-8-26 23:14
比起某个超大作突然飞出地图的恶性bug,这些根本不算啥,何况是还没polish的pro alpha版

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#90 我爱圆脸男人 2008-8-26 23:23
来玩Guerilla之前的越战大作:绿脸贱笑:兔之吻:

http://www.tgfc.com/club/thread-6001486-1-1.html



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#91 piglet 2008-8-27 03:41
原帖由 狂风007 于 2008-8-24 10:39 发表
DEMO的场景非常大,比抵抗2的demo长十倍,精彩4倍


人家说“好十倍”、“好百倍”都是虚数

这厮说“好四倍”,不知道是怎么精确得出来的

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#92 piglet 2008-8-27 03:43
原帖由 carnon 于 2008-8-26 23:14 发表
比起某个超大作突然飞出地图的恶性bug,这些根本不算啥,何况是还没polish的pro alpha版


几个月前就是pre alpha,现在才进化到pro alpha啊?

看来还得延期,啥好的不学学玻璃渣玩跳票

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#93 zhangjingy 2008-8-27 09:29
下了清晰的全流程视频,太强悍了,太期待了。:悠嘻猴放炮:
建筑物倒塌太逼真了,MD居然倒塌的物体都是实时光影,而且倒塌完那灰尘飘落的效果绝赞,几屡土从楼上落下,连倒塌后的效果都表现得淋漓尽致。:鼻血猴: :鼻血猴: :鼻血猴:

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#94 YOUYUCAO 2008-8-27 09:42
86楼太有才了~~~~~~~~:鼻血猴:
通过这些动态图,我充分感受到KZ2人物AI绝对是天下无敌:火炬猴:
感觉真实再现了廉价群众演员的死亡表演~~~~~~:猴子喷火:

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#95 Allspark 2008-8-27 13:05
本游戏有天湿力捧,FSF们可以高枕无忧了:企鹅抽筋蹬腿:

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#96 zhangjingy 2008-8-27 13:13
再度秀签名。:悠嘻猴放炮:

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#97 CrazyMoon 2008-8-27 14:01
原帖由 zhangjingy 于 2008-8-27 09:29 发表
下了清晰的全流程视频,太强悍了,太期待了。:悠嘻猴放炮:
建筑物倒塌太逼真了,MD居然倒塌的物体都是实时光影,而且倒塌完那灰尘飘落的效果绝赞,几屡土从楼上落下,连倒塌后的效果都表现得淋漓尽致。:鼻血猴: :鼻血猴: :鼻血猴:



天师还是天师啊....

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#98 狂风007 2008-9-5 17:25
嘿嘿,呵呵:鼻血猴: :鼻血猴:

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#99 耶稣复临 2008-9-5 17:30
下载怎么需要等那么久

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#100 比卡丘 2008-9-5 17:42
期待啊!快来啊

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