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标题:Fallout Online??
时间:08-09-24 17:04
作者:viperking

《辐射》原作设计师重返工作岗位
http://news.mydrivers.com/img/20080924/12015793.jpg


Interplay昨日宣布将在南加州的橘子郡(Orange Country)开设一间游戏工作室,专司《辐射》网游项目的研发,并宣布曾隶属《辐射》原作开发队伍的Chris Taylor(不是那个搞《地牢围攻》和《最高指挥官》的Chris Taylor)将重返昔日辐射世界,担当这个名为“Project V13”网游项目的系统设计师。
Interplay成立于1984年,主要业务为开发、发行,及授权游戏作品,其中以《辐射》和《博得之门》最为知名。公司陷入财政困境后将辐射的开发权转让给了Bethesda,去年春又将辐射作品的相关权益全部转让——但保留了《辐射》网游作品的开发权,当时该项目业已启动。
Interplay与Bethesda约定,该网游必须在2014年4月14号前面市,否则Interplay将与《辐射》彻底脱离干系。现Interplay正招兵买马加快进度,赶在公司彻底倒闭前放手最后一搏,他们的口号是——昔日重现:





回复列表 (12)
#2 RestlessDream 2008-9-24 17:14
完了……当年留的小尾巴终于被拖出来了……FO彻底雷,单机雷一遍,网游雷一遍……屎尿未及,屎尿未及啊……………………

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#3 超越神的牛肉人 2008-9-24 17:15
昂你妹個蛋的癩:肥雀青筋:

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#4 viperking 2008-9-24 17:17
Online多爽,在线交易杰特~~XX球~~哈哈哈

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#5 RestlessDream 2008-9-24 17:18
来吧,总算从骨灰盒子里扒出来了……当年B厂向Interplay收购FO版权的法律原件,其中关于Fallout Online的段落:
Page 1 of 11
<PAGE>


the Licensed Marks on and in connection with Interplay's FALLOUT-branded MMOG
(the "FALLOUT MMOG" or "LICENSED PRODUCT":小脸递眼色: and for no other purpose. The
conditional license herein does not grant Interplay any right to sublicense any
of the licensed rights without Bethesda's prior written approval.

2.2 TERRITORY. Worldwide. Interplay agrees to comply with all
applicable laws and regulations pertaining to the use and designation of
trademarks in the territory, and to refrain from any action that may or would
adversely affect the right of Bethesda to the FALLOUT trademarks.

2.3 MMOG DEVELOPMENT. To retain its license rights under this
Agreement, Interplay agrees that (i) full-scale development of its FALLOUT MMOG
will commence within twenty-four (24) months of the Effective Date of this
Agreement (such commencement date defined herein as the "MMOG DEVELOPMENT
COMMENCEMENT DATE":小脸递眼色: and (ii) by the MMOG Development Commencement Date,
Interplay will have secured financing for the FALLOUT MMOG in an amount no less
than US$30,000,000.00 ("MINIMUM Financing":小脸递眼色:. In the event that within this
24-month period Interplay has failed to commence full-scale development of its
FALLOUT MMOG or has failed to secure the Minimum Financing, Interplay will
immediately lose and permanently forfeit its license rights under this Agreement
and the license rights automatically shall end, be void and otherwise terminate
on the anniversary date of the second year after the Effective Date and this
Agreement shall no longer remain in effect.

2.4 MMOG COMMERCIAL LAUNCH. In the event that within the first
24 months after the Effective Date Interplay has commenced full-scale
development of its FALLOUT MMOG and has secured the Minimum Financing, to retain
its license rights under this Agreement Interplay must, in addition,
Commercially Launch (as defined below) the FALLOUT MMOG within four (4) years of
the MMOG Development Commencement Date. In the event that within the first 24
months after the Effective Date Interplay has commenced full-scale development
of its FALLOUT MMOG and has secured the Minimum Financing but has failed to
Commercially Launch the FALLOUT MMOG within the first 4 years after the MMOG
Development Commencement Date, Interplay will immediately lose and permanently
forfeit its license rights under this Agreement and the license rights
automatically shall end, be void and otherwise terminate on the anniversary date
of the fourth year after the MMOG Development Commencement Date and this
Agreement shall no longer remain in effect; PROVIDED, HOWEVER, that if at the
expiration of such 4-year period, Interplay has failed to Commercially Launch
the FALLOUT MMOG but is actively engaged in development efforts of such MMOG and
certifies to Bethesda in writing its good faith belief that it will Commercially
Launch the FALLOUT MMOG within 12 months after the conclusion of such 4-year
period, then the period for Commercial Launch shall be extended by one (1) year.
If Interplay has failed to Commercially Launch the FALLOUT MMOG by the
expiration of such extended period, Interplay shall immediately lose and
permanently forfeit its license rights under this Agreement and the license
rights automatically shall end, be void and otherwise terminate on the
anniversary date of the fifth year after the MMOG Development Commencement Date
and this Agreement shall no longer be in effect. Bethesda agrees to negotiate in
good faith whether or not to grant any further extension beyond five years after
the MMOG Development Commencement Date. "COMMERCIALLY LAUNCH" means that
Interplay has offered its FALLOUT MMOG for sale to the public in major markets
in North America and Europe and that such FALLOUT MMOG has and continues to
maintain a minimum of 10,000 paying subscribers.


Page 2 of 11
<PAGE>


2.5 CONTINUING COMMERCIAL AVAILABILITY. If at any time after
the Commercial Launch of its FALLOUT MMOG, Interplay fails to operate and keep
its FALLOUT MMOG commercially available for any consecutive three (3) month
period, Interplay will immediately lose and permanently forfeit its license
rights under this Agreement and the license rights automatically shall end, be
void and otherwise terminate upon the expiration of such three month period and
this Agreement shall no longer remain in effect.

2.6 RESERVATION OF RIGHTS. Any and all rights not explicitly
granted to Interplay hereunder are reserved by Bethesda.

3.0 OWNERSHIP.

3.1 SOLE OWNER. Interplay acknowledges and agrees that, as
between the parties, Bethesda is the sole and exclusive owner of the Licensed
Marks. Bethesda may, in its sole discretion, maintain or discontinue the
maintenance of any applications and registrations for the Marks or seek
registration for any Licensed Mark at any time.

3.2 NO ASSIGNMENT. Nothing contained in this Agreement shall
be construed as an assignment to Interplay of any right, title, or interest in
or to the Licensed Marks. Interplay recognizes and acknowledges that the
Licensed Marks and all rights therein and goodwill pertaining thereto solely and
exclusively belong to Bethesda and that all uses of the Licensed Marks by
Interplay shall inure to the benefit of Bethesda. Interplay shall not directly
or indirectly attack or impair the title of Bethesda to the Licensed Marks, the
validity of this Agreement, or any of Bethesda's registrations or applications
relating to any Licensed Mark in any jurisdiction. Interplay agrees it shall not
file any state, federal, or foreign applications to register any of the Licensed
Marks, in whole or in part, or any name or mark confusingly similar thereto in
any jurisdiction.

3.3 FURTHER ASSISTANCE. Interplay shall, upon request of
Bethesda, execute any documents that may be deemed necessary or desirable by
Bethesda to use the Licensed Marks in conformity with any nation's laws,
including whatever documents that may be necessary to record Interplay as a user
or licensee of the Licensed Marks anywhere in the world.

3.4 INTERPLAY-DERIVED MMOG ELEMENTS. In the event this
Agreement terminates prior to the Commercial Launch of the FALLOUT MMOG,
Bethesda agrees that nothing in this Agreement limits or is intended to limit
the rights of Interplay to use in a non-FALLOUT MMOG, INTER ALIA, any or all
locations, graphic representations, creatures, monsters, names, likenesses,
behaviors, religions, deities, environments, legends, fairy tales, stories,
universes, character classes or character professions that are in the public
domain, are owned by any entity other than Bethesda and/or its affiliates and/or
licensors or otherwise are not subject to copyright or trademark protection. For
purposes of a non-FALLOUT MMOG, Interplay shall own all rights in any computer
software code (object or source code), game play software routines, game or
graphics engines, as well as any designs, likenesses, sound and visual
representations or other intellectual property rights that are created after the
Effective Date by or on behalf of Interplay and which do not include, refer or
relate to the Licensed Marks (the "INTERPLAY-DERIVED MMOG ELEMENTS":小脸递眼色:, provided,
however, that the Interplay-Derived MMOG Elements do not use, incorporate, trade
on or otherwise exploit any Fallout-related


有时候,昨日重来,很可怕……

[ 本帖最后由 RestlessDream 于 2008-9-24 17:21 编辑 ]

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#6 sniperm82 2008-9-24 17:57
看了MMO版的HALO……再想象下MMO版fallout……这世界真恐怖:熊猫大笑:



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#7 zafm0861 2008-9-24 18:11
MMO化的辐射……
MMO化的Kotor
然后是啥,MMO的BG?

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#8 bourne 2008-9-24 18:22
我总觉得interplay撑不到网游版开发完成就倒闭了...:绿脸贱笑:兔撞墙:

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#9 rexxar 2008-9-24 20:31
和bg不同,这东西mmo化可以一点味道都没有了:野人企鹅夫妇(公):

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#10 zenodante 2008-9-24 20:49
。。。。。。。。。当年看到关于这个条约的时候,就想会不会真有这一天。。。。果然。。。。。。

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#11 arithmetic 2008-9-24 21:26
Fallout 网游化后,它优秀的多线程故事以及独特的对话系统要怎么表现呢?

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#12 zenodante 2008-9-24 22:05
原帖由 arithmetic 于 2008-9-24 21:26 发表
Fallout 网游化后,它优秀的多线程故事以及独特的对话系统要怎么表现呢?


每个月随机性落下核弹扫平某些城市,同时某些玩家档归零~有些发生种族转换(人-〉僵尸)。。。。。。。。

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#13 EA3dfx 2008-9-24 23:25
Chris Taylor还在英特卫哪。

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